In Utopia episode 6, Jessica must reckon with a shocking revelation as Arby questions his own past. Michael unravels as he searches for answers.
The gang relocates to a new safehouse in Utopia episode 6 and now they finally have their hands on the complete Utopia comic. Pouring through the new pages, Jessica discovers what Arby meant when he was supremely disturbed by the back half of the comic. Graphics show young Jessica being brutalized, taken apart, and sewn back together by Mr. Rabbit and several Harvest members.
According to the comic, Jessica was gassed as a little girl, which is why she doesn’t remember anything and those “big presents” that often showed up at Home were crates containing children. Speaking of Arby, he returns to visit Kevin and cracks a window in the process. His blatant frustration clues Dr. Christie into the fact Arby read Utopia despite being told not to.
We learn that Arby was “made” because they needed someone like him to fulfill a specific purpose. His name, Arby, actually stems from his love of raisins. The scientists had an inside joke calling him “Raisin Boy” which equals R.B. and ultimately Arby.
Despite not bringing Jessica Hyde or Utopia to Christie Labs, Dr. Christie says he’ll forgive Arby just this once since he received a shock, but he’s told to follow through on his purpose and not let newfound emotions cloud his judgment.
Utopia episode 6 is still vague about how Arby and Jessica were “created,” so to speak, and we don’t know what the gift boxes of children were or why Jessica wasn’t allowed to play with them. All we know is that whatever was going on at Home is extremely disturbing.
Utopia episode 6 recap: Wilson suspects Michael is Mr. Rabbit.
With the new pages of Utopia in their possession, Wilson believes he knows who Mr. Rabbit is — Dr. Michael Stearns. Based on the drawing of Mr. Rabbit in a straitjacket riding on top of a red-striped llama with bat wings, Wilson connects the image to the Peru flag — Peruvian bats — the source of the flu. And who has been discussing the flu on every network since it began? Michael Stearns.
However, Becky points out that In actuality, Mr. Rabbit is riding the llama, meaning he’s using Michael to do his bidding — which we know is more likely accurate. Also at the safehouse, Becky and Ian get closer as they sleep together for the first time and Alice tries to escape, resulting in her coming to blows with Jessica. At one point, Jessica almost shoots her but Grant begs her not to, so she handcuffs Alice to a bed frame instead.
Becky has another Deils episode and is unable to breathe. Jessica creates a makeshift crike to open her airway but it doesn’t seem to work. For all intents and purposes, Becky looks dead. But then she comes back to life moments later. How is that possible? Either way, her illness has been exposed to the group now. She also shows Ian a tattoo of the virus she has behind her ear and seems to recognize a version of it within the pages of Utopia.
As for Jessica, the next best lead is Michael Stearns. Regardless of whether or not he is Mr. Rabbit, he’s obviously connected to all of this and they easily find his address online. That’s where they’re heading next.
Utopia episode 6 recap: Why does Dale Warwick commit suicide?
Despite being part of the Harvest’s plot, it never appeared like Dale was fully motivated by the mission in the way the group expected him to be. Charlotte’s death and Lily’s disobedience both pushed him farther away from his purpose. After the quarantine zone is dismantled, Dale and Lily return to their “home” in a suburban neighborhood under construction.
It’s obvious their house is just a show house as there is nothing inside of it, no personal effects, no food, and anything that is there still has price tags attached. Michael visits the house to touch base with “Charlotte” and she invites him inside, much to Dale’s horror. Michael isn’t stupid. He immediately notices that something is strange about the house and its lack of detail. Lily can’t even tell him a concrete timeframe for when they “moved in.”
He excuses himself to use the restroom and then sneaks around to investigate the kitchen, which is completely empty. A panicked Dale contacts Dr. Christie to tell him about Michael’s snooping and he calls Michael himself moments later to say he needs to meet him ASAP back in Chicago. It’s obviously a ploy to get Michael out of there and it works.
The next day, Dale goes shopping for decorations, decorative pillows, items to decorate their house, and a teen girl’s bedroom. By the time he’s done, it looks more normal. Then he slaps a sticker for a local petting zoo on the wall and leaves. On his way to “work,’ Dale kills himself by stepping in front of a truck.
At the Harvest headquarters, Thomas rallies the troops to create Dale Warwick and his life so that when people start investigating his highly-publicized suicide, they won’t come up with a dead end. They run with a story that Dale battled with depression throughout his life and that seeing his fellow Stanford classmate, Michael, succeed at creating a vaccine that saved his daughter when he couldn’t, made him crack.
Utopia episode 6 recap: Colleen reveals herself as a Harvest plant.
Returning from Chicago and running on barely any sleep, Michael starts investigating Dale after his suicide. He finds the entire thing very strange, especially when he watches an interview of “Charlotte” lamenting her father’s death. He notices the entire house is now decorated despite the fact it wasn’t the night before. Why would a man who was about to commit suicide suddenly go out and buy a bunch of miscellaneous items for his house?
Upon closer inspection, Michael also notices the sticker on the wall. He realizes the petting zoo company has a location in every single major city where the virus has now spread. The flu is coming from the petting farms, which is in line with what we saw last episode, order 2472, the rabbits being shipped out across the country.
As Michael becomes more and more convinced he’s been duped, the news announces that the FDA has freed the vaccine, much to his devastation. When he tries to explain this to his wife, Colleen, she worries he’s having an episode similar to his past mental illness. She thinks he’s being paranoid but Michael tries to convince her he’s right and that he’s going to tell the world everything.
Well, Colleen reveals herself to be a Harvest plant and knocks him unconscious. I had a feeling there was something off about her!
Odds & Ends from Utopia episode 6
- Every member of the Harvest team has a dish full of Adderall at their disposal.
- While handcuffed to a bed, Alice peruses Utopia and notices a new pattern.
- Alice asks Grant to cut off her long, blond braid with scissors to keep Jessica from ever being able to grab it again. Interestingly, this is the second motif of someone cutting off a long braid that we’ve seen this season — as Lily also cut Charlotte’s off after she died.
What did you think about Utopia episode 6? Let us know your thoughts in the comments below.
All eight episodes of Utopia season 1 are now streaming on Netflix.
The Advantages of Online Casino Welcome Bonuses
When it comes to online gambling, the industry is thriving in 2020. Although casinos are banned in many countries, people still find ways to enjoy their favorite games of chance. However, considering the level of competition on the market, it may be difficult for a beginner to find a good online platform and take advantage of all offers. In this article, you will learn the benefits of casinos’ welcome bonuses.
What Is a Sign-Up Bonus?
As we have already established, the industry is growing rapidly and companies are desperately looking for new ways to attract customers. A welcome bonus is often used by online casinos to get new leads and players in the future. However, the best casino bonuses can be easily used to the player’s advantage. Here are the main reasons you should not neglect this offer.
- It saves your money
Quite obvious, right? Well, this is the main reason why you should always use welcome bonuses in online gambling: it is always better to not risk your own money. It is especially true for beginners. Since they have no experience, it is fairly common for beginners to lose their initial investment and be done with gambling for good. However, if you use your welcome bonus as a way of getting the basics skills, the chances of success will rise significantly.
- It allows you to try several games
Another common issue beginners face is a lack of understanding of which types of games they want to try: slots, roulette, baccarat, blackjack, etc. If you use your sign-up bonus, you will be able to play several games and choose the ones you like better. Moreover, you can take advantage of a welcome bonus on several online gambling platforms. That way you will try out even more options.
- It will make future gambling more profitable
Besides beneficial sign-up bonuses, good online casinos usually have great loyalty programs. For instance, the company may double up to five first deposits on the platform. If you invest 100 USD, you will get 200 USD to your account. More money — more games — more chances of winning.
Although a welcome bonus is a great way of upping your gambling game, there are a few things you should pay attention to. Firstly, a good bonus does not equal a good platform. Before choosing a casino, make sure that the company is legal and trustworthy. Since there are many scams right now, it is essential if you want to save your money. Moreover, check the available deposit/withdrawal methods and their terms.
We hope that this article has shown the true power of online casinos’ welcome bonuses and how you can use them to your own advantage. Follow our tips while choosing a platform and enjoy the best gambling experience.
3 Key Mistakes to Avoid When Playing Blackjack
Blackjack is the most popular casino game in the world. The card game, sometimes referred to as ‘21’, accounts for an average of 31 percent of all casino table traffic – this is consistent both online and in physical casinos. For reference, the second most popular is roulette (24%) followed by poker (21%).
It’s easy to understand blackjack’s popularity. It’s a simple game to grasp and offers players a mix of luck and skill: luck in the cards that are drawn, skill over how those cards are dealt and a player’s eventual hand. Compare that to roulette, which is based entirely on luck, and poker, which has a huge skill element to it.
However, while the beauty of blackjack is in its simplicity, there are also a number of complexities to the game, and as is the case with almost anything in life, you learn more from mistakes than successes.
With that in mind, here are three key mistakes to avoid when playing blackjack that can significantly increase your chances of winning, while limiting your losses.
Choosing the Wrong Table
Before a single card is drawn, being at the wrong table – whether live or online – is the first mistake to avoid.
First of all, each blackjack table will have different minimum bet requirements so avoid choosing one that is out of your budget. For instance, if you choose a table with a $100 minimum bet and your budget is $200, you might only play two hands.
Secondly, check the payout odds on the blackjack table. These are typically 6:5 and 3:2 and will affect how much gets paid out when you hit blackjack and land other bonus wins. Where possible, choose a 3:2 table as it pays out higher.
Thirdly, choose between a virtual and a live table. This is not so much a mistake to avoid but more comes down to personal preference. Virtual tables allow players to play against an automated computer, so you can play at your own pace, while live tables are usually quicker paced as human dealers are keen to move the game along.
When to Hit and Stand
As a general rule, most blackjack players know to hit when the hand is 12 and to stand when the hand equals 17. However, there are plenty of variables to consider that could influence when to hit and stand. Getting these right can really boost your chances of beating the house, while getting it wrong could prove costly.
One key move to implement is to always hit on a soft 17 – when the two cards are an ace and a six. This means that if you draw a 10 or picture card (jack, queen, king), then you convert your hand into a hard 17. It also gives greater flexibility if you draw a smaller value card as the ace can be used as a one.
While many players adopt a strict ‘never bust’ policy, meaning they always stand when their hand equals 12 or more, this can be ill-advised as it depends almost entirely on the dealer going bust.
Instead, analyze the value of your two cards compared to the dealer’s first card and weigh up the risk factor in drawing another card before the dealer draws their second. As a strict rule, if your first two cards equal 17 or more, then stand – anything else can be hit depending on the situation.
When to Split and Double
If you are playing in a blackjack tournament, either online or live, learning when to split and double can make all the difference to your chances of success. The same also applies to individual games of blackjack.
Click here to check the best tips on blackjack tournament strategies: https://extra.betamerica.com/casino-news/blackjack-tournaments-rules-strategy-and-where-to-find-them/
Splitting is when you split two cards when dealt the same value cards, so a pair of eights for example. Doubling is when you are given the option to double your bet after being dealt your initial two cards.
While it can be tempting to split and double at every opportunity to increase your winning, doing at the right time is the key.
It is not recommended to split when:
- You are dealt two picture cards or two 10s
- You are dealt two 9s
- You are dealt two 5s
- The dealer holds a 10 or picture card
It is best to split when:
- You are dealt two 8s
- You are dealt two aces
- The dealer holds a 5 or 6 (as this is the highest probability of a bust)
Similar to knowing when to hit and stand, take a brief moment to assess the dealer’s drawn card compared to your own two cards and determine whether the probabilities are in your favour.
Likewise, knowing when to double down – when not to double down – can change the complexities of your blackjack game. A simple rule to know when to double is if your two cards equal 10 and the dealer’s card is between 2-9. Additionally, if you hold an ace, you can consider a double as these have the flexibility of playing as 11 or 1. But if the dealer’s card is an ace, ignore the double.
Blackjack may be a simple game but there are some important strategies to keep in mind next time you head to the virtual or live table. The game itself is still rooted in luck so there are never any guarantees to long-term success. However, by keeping these three important rules in mind, you can at least avoid making avoidable mistakes.
Top 5 Entertainment Activities for College Students
The life of college students is sometimes too complicated. They have to face tons of homework assignments that steal their time. Many students get stressed because of continuous learning. They seem to forget how to relax. If you’re a busy student, you should remember that you’re still young and shouldn’t waste this precious life stage. You can undertake some entertainment activities sometimes. Take your friends and organize funny games to unwind and let off some pressure. We asked writing experts from a professional essay service Smart Writing Service to share their ideas and provide you with top-5 entertainment activities for college students you may like.
Who Are You?
Students, especially freshmen, don’t know each other perfectly. They may be taken by surprise when some of them tell something quite unexpected about their hobbies, preferences, and so on. If you want to know other students better, suggest playing a game called “Who Are You”.
Form at least three teams. If there are many folks, you can form more teams. Choose a speaker of the game. It may be even one of your teachers or professors. All groups will be given topics to discuss. The speaker is supposed to announce a new topic every few minutes. You may discuss and answer the following topics:
- What is the greatest challenge you are facing?
- What do you like or hate most about yourself?
- What is your greatest value in life?
- What emotions do you express easily?
- What is the most valuable thing in friendship?
- Who you want to become in five years?
- What is your major objective for next year?
- Is there something you want to improve about yourself?
- What motto do you try to live by?
- Where would you like to travel?
- If you were to study abroad, what country would that be?
Students should write their answers on index cards. The speaker should gather the answers of every student and shuffle them. Afterward, he/she redistributes them randomly to students. Each person should guess whose card he/she is holding. Play this game after you spend some time together and already know at least something about one another.
Another fun activity is “Sentence Completion.” Most people like it because it’s commonly accompanied by laughter and good mood. It’s necessary to prepare a list of sentences. Those sentences should have a beginning, but with no end. Every student should finish the sentence he/she gets. Oftentimes, students give funny answers. At times, they are quite serious, and we can learn something important about other students. Here are several sentence beginnings you may choose:
- Before I came to college, I was interested in…
- When I was a child, I wanted to become…
- The best moment I remember most about high school is…
- My favorite pet is…
- The things I value most are…
- Five years from now I hope to be…
- My greatest personality trait is…
- My favorite subject at high school was…
- If I could change one thing in the world, it would be…
- My greatest fear is…
- After I graduate from college, I…
The Reception Line
You may likewise try another entertaining activity for college students. It is called “The Reception Line.” Gather all the mates eager to participate. Divide yourselves into two groups. If you form more, it won’t fit the rules of the game. Each person talks to the person in front of him/her until he/she must move. The person at the end of one line goes to the end of the other line. This method makes it possible to meet new people. Thus, students will learn more about each other. You can make shifts every next topic or set a limit. For example, the pair should discuss 5 topics and afterward move to change partners. Here are some interesting topics to discuss:
- Where would you like to travel?
- What motto do you try to follow?
- What is your favorite movie?
- What music do you like?
- What is your favorite hobby?
- Why did you choose this college?
- What do you like about college life the most?
You can likewise suggest a game, which offers only two options. It’s called “Take Sides.” Create a list of questions with two answers. Students should obligatorily choose one of them. Afterward, you may discuss the answers. Let everyone explain his/her choices. Thus, you’ll learn more about each other, and it will bring you closer. Here are several suggestions:
- Watermelon or banana?
- Sweat or bitter?
- Short trips every weekend or a journey around the world for three months?
- Partying or hiking?
- Listen or speak?
- Rock or pop?
- Morning or night?
- Superman or Batman?
- Robocop or Terminator?
- Harry Potter or the Lord of the Rings?
- Los Angeles or New York?
- Liberal or conservative?
- American football or ice hockey?
My Most Embarrassing Moment
You can likewise tell each other about the most embarrassing moments. It’s important to be honest and don’t imagine a story that never took place. All the participants should agree on this term. Commonly, it is a very entertaining activity. Students tell funny stories they’ve been through. It commonly makes them closer.
These activities for college students are very simple to follow. They are really entertaining. Mind that we have mentioned only 5 of them. However, you can try a hundred activities more. Use our examples to have fun and relax. They may inspire you and your friends to look for other entertaining activities.